This development tool allows users to render advanced 2D and 3D graphics on embedded and mobile systems. It is suitable for devices with weak power sources.
OpenGL ES
OpenGL ES is a Windows program for processing visual elements in video games and various other 3D applications. It provides flexible instruments for software and hardware graphics acceleration.
Brief overview
With the help of this comprehensive wrapper library for OpenGL you can write code for the included application programming interface. Tools for processing and rendering complex graphics are available. It is possible to preview 3D models in a separate section.
Rendering process
Users can compile C++ code into visual objects. All draw calls are wrapped seamlessly and rendered in a preview window. There are buttons for rotating, zooming and panning the virtual camera.
Instruments for shading, lighting, mapping and blending individual textures are provided. You can save custom color profiles and apply them to other objects in the scene.
The hardware console section lets users detect potential bugs and other technical issues. It is easy to stack the Visual Studio debugger on top of the utility as well. This functionality is helpful for troubleshooting and code optimization.
Features
- free to download and use;
- offers you tools for rendering 3D graphics in video games and other applications;
- it is possible to compile C++ code into visual models;
- users can apply shading and blending effects to textures;
- there is a powerful debugger for troubleshooting potential errors;
- compatible with all modern versions of Windows.